Gundam v2.1.0 (fantom) - July 2016
- Chg: Bigger, Bolder, Better (!) standalone webpage. Reminiscent of an arcade cabinet
- Chg: Removed native Java and JS code, added a dependency on afConcurrent
- Chg: Recompiled in Fantom 1.0.68 to make use of source maps and new optimisation techniques
- Chg: Added a Keys screen
Gundam v2.0.4 (fantom) - January 2015
- Chg: No longer relies on the 'afUtils' pod.
- Bug: The 'Drone' alien never appeared.
Gundam v2.0.2 (fantom) - August 2012
- Chg: Images are pre-loaded before the title / game screen
- Chg: JavaScript version now reports the correct (hardcoded) version.
- Chg: Pulsar overload log warnings are now limited to 1 every 5 seconds
Gundam v2.0.0 (fantom) - July 2012
- New: Complety re-coded in Fantom
- New: Also runs in an Internet browser!
Gundam v1.0.6 beta - 11 August 2005
- Chg: Gundam updated to use JavaMappy 2.1.8
- Bug: Fixed the Gundam.bat file
Gundam v1.0.4 beta - 16 May 2005
- Bug: Gundam should now work on JDK 1.4.2 and JDK 1.5.x.
Gundam v1.0.3 beta - 12 August 2003
- New: Added a game option to select the colour bit depth of the display. This makes Gundam a hell of a lot faster! Even I'm impressed!
- New: Used Nullsoft NSIS to make a Gundam self installing executable for Windows.
- Chg: Replaced the .bat file with a Java launching .exe
Gundam v1.0.2 beta - 2 April 2002
- New: Updated title tune to "Duran Duran" by Slammer, it has taken me this long to transfer his tunes over from the Amiga.
- Chg: Updated the start up batch file to work with the official release of Java2 v1.4.
Gundam v1.0.1 beta - 15 January 2002
- New: Added Java2 v1.4 detection.
- New: Upgraded the Java Mappy Playback Library to take advantage of Java2 v1.4.
- New: Added sound to the menu options. My sound classes are not responisve enough for in game effects though... yeah I know, I am working on it!
- New: Added music to the title screens, thanks to the advent of MicroMod! Need to find a more suitable title (.mod) tune though.
- Chg: Restructured the code for the Title Screen, Menu, Hi-Score table, etc. It is now more maintanence free and easily extendable.
- Chg: Tried playing MP3 files but the Java player was too slow and MP3s are too large for general Internet distribution anyway.
- Chg: Changed the .cmd to a .bat for Win98 compatibility (I hope!).
- Chg: General code tinker here and there!
Gundam v1.0.0 alpha - 6 December 2001
- New: Updated the playing level, it is now larger and more complete.
- New: Added end of level baddy - the Fat Pod!
- New: Added HiScore table.
- New: Added option to switch off Map layer 0 (the non-interactive parallax background) to increase speed.
- New: Version No. is displayed on the titlescreen and in log file.
- Chg: The options on the main menu now work!
- Chg: Updated my Mappy Playback Library to be less resource hungry. Maps now load instantly.
- Chg: Redesigned the keyboard input system to be more reusable and extendable.
- Bug: The Head Up Display now correctly displays just 1 life.
Gundam v0.0.1 alpha - 26 November 2001
- Gundam first release.
- More of a playable "Work In Progress" than anything else.
- It still hangs together pretty well though!